Identify the fish that crosses the screen as fast as possible in order to determine whether it corresponds to a designated target or not.
In this exercise, your client must quickly scan a fish and compare to a target fish that they are required to identify. This exercise challenges your client’s visual attention, but also their visual working memory as they must remember what their target fish looks like while comparing the fish that is swimming across the screen. The strategies used in this activity translate to real-world situations such as quickly recognizing traffic signals and road signs.
You can modify the type of targets (Unique or Multiple), the number of fishes (10, 15, 20, 25 or 30), fish speed (very slow, slow, average, fast or very fast), size of the window (large, average, small or very small) and the size of the fishes (large, average or small).
Number of Unique Configurations
Over 600 unique game configurations and significant data set depth.